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Client Mod Quickstart

  • Full hello-world mod — MelonInfo attributes, OnInitializeMelon, an event subscription, a scheduled tick.
  • Where to put compiled DLLs for loading.
  • How to verify it loaded — MelonLoader console messages and the Launcher mod list.
  • Fast iteration loop — edit, rebuild, drop-in, relaunch modded game.
  • E:\Projects\AnomalyLabs\Anomaly\Anomaly.Client.Api\MODDING.md — “Example” section (full working snippet).
  • Anomaly.Client.Api\Events\Handlers\ — event handler types referenced in the example.
  • Anomaly.Client.Api\Scheduling\Scheduler.cs.